Jirre Verkerk

Game Programmer

Snollebollekes

A mobile multiplayer game developed during COVID-19. Makes use of Vuforia to project a 'live concert' by way of augmented reality. Additionally, has a game attached that uses Signal-R for direct communication and Playfab for online user-data storage and live-ops capabilities.

During this project I functioned as Lead programmer and managed 4 other programmers.

Engine: Unity3D
Language: C#